getElements()
This method returns a tuple of elements that share the element edge.
Arguments
None.
Return value
A tuple of MeshElement objects.
Exceptions
None.
Accessimport part mdb.models[name].parts[name].elemEdges[i] mdb.models[name].parts[name].elementEdges[i] import assembly mdb.models[name].rootAssembly.allInstances[name].elemEdges[i] mdb.models[name].rootAssembly.allInstances[name].elementEdges[i] mdb.models[name].rootAssembly.instances[name].elemEdges[i] mdb.models[name].rootAssembly.instances[name].elementEdges[i] getElements()
This method returns a tuple of elements that share the element edge. ArgumentsNone. Return valueA tuple of MeshElement objects. ExceptionsNone. getElementsViaTopology()
This method returns an array of MeshElement objects that are obtained by recursively finding adjacent elements via topology. Optional arguments
Return valueA MeshElementArray object, which is a sequence of MeshElement objects. ExceptionsNone. getNodesViaTopology()
This method returns an array of MeshNode objects that lie along element edges topologically in line with the element edge. Optional arguments
Return valueA MeshNodeArray object, which is a sequence of MeshNode objects. ExceptionsNone. getElemFaces()getNodes()
This method returns a tuple of nodes on the element edge. ArgumentsNone. Return valueA tuple of MeshNode objects. ExceptionsNone. MembersThe MeshEdge object has no members. |