InteractionDisplayOptions object

The InteractionDisplayOptions object stores settings that specify how assemblies are to be displayed in a particular viewport when

session.viewports[name].assemblyDisplay.interactions=ON

The InteractionDisplayOptions object has no constructor. When you create a new viewport, the settings are copied from the current viewport.

This page discusses:

Access

session.viewports[name].assemblyDisplay.interactionOptions
session.viewports[name].layers[name].assemblyDisplay\
.interactionOptions

setValues(...)

This method modifies the InteractionDisplayOptions object.

Required arguments

None.

Optional arguments

surfaceContact

A Boolean specifying whether surface contact symbols are shown. The default value is ON.

selfContact

A Boolean specifying whether self contact symbols are shown. The default value is ON.

elasticFoundation

A Boolean specifying whether elastic foundation symbols are shown. The default value is ON.

actuatorSensor

A Boolean specifying whether actuator/sensor symbols are shown. The default value is ON.

radiationAmbient

A Boolean specifying whether surface radiation-to-ambient symbols are shown. The default value is ON.

filmCondition

A Boolean specifying whether surface film condition symbols are shown. The default value is ON.

concentratedRadiationToAmbient

A Boolean specifying whether concentrated radiation-to-ambient symbols are shown. The default value is ON.

concentratedFilmCondition

A Boolean specifying whether concentrated film condition symbols are shown. The default value is ON.

Return value

None.

Exceptions

RangeError.

Members

The InteractionDisplayOptions object has members with the same names and descriptions as the arguments to the setValues method.