collapseMeshEdge(...)
This method collapses an edge of a quadrilateral or triangular element of a part instance.
Required arguments
- edge
A single MeshEdge object specifying the element edge to collapse.
- collapseMethod
A SymbolicConstant specifying the method used to collapse the edge. Possible values are FORWARD, REVERSE, and AVERAGE.
Optional arguments
None.
Return value
None.
Exceptions
None.