You can specify the following types of imperfections:
Select type from the Interaction module to define imperfection. Select Edit from the same menu to make changes to an existing definition. :Imperfection definitions appear in the Model Tree in the Engineering Features container under the assembly. When you define a file imperfection, you can select objects from the viewport to identify the region on which to apply the imperfection. By default, a node set is created that contains the selected objects. You can change this behavior by toggling off the option to create a set or surface in the prompt area. A default name is provided in the prompt area, but you can enter a new name. For detailed instructions on creating this type of engineering feature, see the following sections: |