You can specify the following types of imperfections:
Select : type from the Interaction module to define imperfection. Select Edit from the same menu to make changes to an existing definition. Imperfection definitions appear in the Model Tree in the Engineering Features container under the assembly. When you define a file imperfection, you can select objects from the viewport to identify the region on which to apply the imperfection. By default, a node set is created that contains the selected objects. You can change this behavior by toggling off the option to create a set or surface in the prompt area. A default name is provided in the prompt area, but you can enter a new name. For detailed instructions on creating this type of engineering feature, see the following sections: | |||||||