OdbMeshNode object

OdbMeshNode objects are created with the part.addNodes method.

This page discusses:

Access

import odbAccess
session.odbs[name].parts[name].nodes[i]
session.odbs[name].parts[name].nodeSets[name].nodes[i]
session.odbs[name].parts[name].surfaces[name].nodes[i]
session.odbs[name].rootAssembly.instances[name].nodes[i]
session.odbs[name].rootAssembly.instances[name].nodeSets[name]\
.nodes[i]
session.odbs[name].rootAssembly.instances[name].surfaces[name]\
.nodes[i]
session.odbs[name].rootAssembly.nodes[i]
session.odbs[name].rootAssembly.nodeSets[name].nodes[i]
session.odbs[name].rootAssembly.surfaces[name].nodes[i]
session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\
.instance.nodes[i]
session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\
.instance.nodeSets[name].nodes[i]
session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\
.instance.surfaces[name].nodes[i]

Members

The OdbMeshNode object has the following members:

label

An Int specifying the node label.

coordinates

A tuple of Floats specifying the nodal coordinates in the global Cartesian coordinate system.