MeshElementArray(...)
This method creates a MeshElementArray object.
Path
mesh.MeshElementArray
Required arguments
- elements
-
A list of MeshElement objects.
Optional arguments
None.
Return value
A MeshElementArray object.
Exceptions
None.
Accessimport part mdb.models[name].parts[name].allInternalSets[name].elements mdb.models[name].parts[name].allInternalSurfaces[name].elements mdb.models[name].parts[name].allSets[name].elements mdb.models[name].parts[name].allSurfaces[name].elements mdb.models[name].parts[name].elements mdb.models[name].parts[name].sets[name].elements mdb.models[name].parts[name].surfaces[name].elements import assembly mdb.models[name].rootAssembly.allInstances[name].elements mdb.models[name].rootAssembly.allInstances[name].sets[name].elements mdb.models[name].rootAssembly.allInstances[name].surfaces[name].elements mdb.models[name].rootAssembly.allInternalSets[name].elements mdb.models[name].rootAssembly.allInternalSurfaces[name].elements mdb.models[name].rootAssembly.allSets[name].elements mdb.models[name].rootAssembly.allSurfaces[name].elements mdb.models[name].rootAssembly.elements mdb.models[name].rootAssembly.instances[name].elements mdb.models[name].rootAssembly.instances[name].sets[name].elements mdb.models[name].rootAssembly.instances[name].surfaces[name].elements mdb.models[name].rootAssembly.modelInstances[i].elements mdb.models[name].rootAssembly.modelInstances[i].sets[name].elements mdb.models[name].rootAssembly.modelInstances[i].surfaces[name]\ .elements mdb.models[name].rootAssembly.sets[name].elements mdb.models[name].rootAssembly.surfaces[name].elements MeshElementArray(...)
This method creates a MeshElementArray object. Pathmesh.MeshElementArray Required arguments
Optional argumentsNone. Return valueA MeshElementArray object. ExceptionsNone. getFromLabel(...)
This method returns the object in the MeshElementArray with the given label. Required arguments
Optional argumentsNone. Return valueA MeshElement object. ExceptionsNone. getSequenceFromMask(...)
This method returns the objects in the MeshElementArray identified using the specified mask. This command is generated when the JournalOptions are set to COMPRESSEDINDEX. When a large number of objects are involved, this method is highly efficient. Required arguments
Optional argumentsNone. Return valueA MeshElementArray object. ExceptionsNone. getMask()
This method returns a string specifying the object or objects. ArgumentsNone. Return valueA String specifying the object or objects. ExceptionsNone. getExteriorEdges()
This method returns the exterior element edges for 2D/shell elements in the MeshElementArray. These are edges referenced by exactly one element in the sequence. Nothing is returned if the sequence contains no topologically 2D/shell elements. ArgumentsNone. Return valueA MeshEdgeArray object specifying the element edges on the exterior. ExceptionsNone. getExteriorFaces()
This method returns the exterior element faces for solid elements in the MeshElementArray. These are faces referenced by exactly one element in the sequence. Nothing is returned if the sequence contains no topologically solid elements. ArgumentsNone. Return valueA MeshFaceArray object specifying the element faces on the exterior. ExceptionsNone. getByBoundingBox(...)
This method returns an array of element objects that lie within the specified bounding box. Required argumentsNone. Optional arguments
Return valueA MeshElementArray object, which is a sequence of MeshElement objects. ExceptionsNone. getByBoundingCylinder(...)
This method returns an array of element objects that lie within the specified bounding cylinder. Required arguments
Optional argumentsNone. Return valueA MeshElementArray object, which is a sequence of MeshElement objects. ExceptionsNone. getByBoundingSphere(...)
This method returns an array of element objects that lie within the specified bounding sphere. Required arguments
Optional argumentsNone. Return valueA MeshElementArray object, which is a sequence of MeshElement objects. ExceptionsNone. getBoundingBox()
This method returns a dictionary of two tuples representing minimum and maximum boundary values of the bounding box of the minimum size containing the element sequence. ArgumentsNone. Return valueA Dictionary object with the following items: low: a tuple of three floats representing the minimum x, y, and z boundary values of the bounding box. high: a tuple of three floats representing the maximum x, y, and z boundary values of the bounding box. ExceptionsNone. sequenceFromLabels(...)
This method returns the objects in the MeshElementArray identified using the specified labels. Required arguments
Optional argumentsNone. Return valueA MeshElementArray object. Exceptions
MembersThe MeshElementArray object has no members. |