The following list describes the rules for modifying the history of a
step-dependent object:
- Changing the step in which an
object becomes active
-
You can change the step in which an object becomes active by moving the
Created
status to that step. You can move the
Created
status of an object to any previous
general step, or you can move the Created
status to the following general step if its status in the following step is
Propagated
.
For example, you could select the Created
status of Load1 in the load manager table below.
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
|
Created
|
Propagated
|
Propagated
|
Propagated
|
If you moved the Created
status to Step 1,
the table would change as shown below.
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
Created
|
Propagated
|
Propagated
|
Propagated
|
Propagated
|
If you moved the Created
status to Step 3,
the table would change as shown below.
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
|
|
Created
|
Propagated
|
Propagated
|
Note:
If an object is created in a linear perturbation step, its
Created
status cannot be moved.
- Modifying an
object
-
You can modify an object when its status is
Propagated
; the object's status in that step
changes to Modified
.
- Moving the
modifications of an object to another step
-
You can transfer the modifications of an object to another step by moving
the object's modified status to that step. You can move the
Modified
status of an object to the previous
general step or to the following general step if the status of the object in
those steps is Propagated
.
For example, you could select the Modified
status of Load1 in the load manager table below.
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
|
Created
|
Propagated
|
Modified
|
Propagated
|
If you moved the Modified
status to Step 3,
the table would change as shown below.
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
|
Created
|
Modified
|
Propagated
|
Propagated
|
If you moved the Modified
status to Step 5,
the table would change as shown below.
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
|
Created
|
Propagated
|
Propagated
|
Modified
|
- Deactivating
an object
-
You can deactivate an object when its status is
Propagated
or
Modified
; the object's status in that step is
shown as Deactivated
, and the object is
inactive in any following steps.
Note:
You cannot deactivate predefined fields using the Predefined
Field Manager; you must select Reset to initial
in the predefined field editor (for example, see
Defining a temperature field).
- Reactivating an
object
-
You can reactivate an object that has a
Deactivated
status; however, the
Activate button is available only in the step in which
the object is first deactivated (for example, Step 3 in the following table).
|
Step 1
|
Step 2
|
Step 3
|
Step 4
|
Step 5
|
Load1
|
Created
|
Propagated
|
Deactivated
|
|
|
When you reactivate the load in the example above, its status in Step 3 and
in all following steps changes to Propagated
.
The following rules apply to linear perturbation steps:
- Deactivating a boundary
condition whose status is
Propagated from base
state
-
You can deactivate an object whose status is Propagated from
base state
; the object's status in the linear perturbation
step changes to Deactivated from base state
.
The status Propagated from base state
cannot
be moved to other steps.
- Reactivating a
boundary condition whose status is
Deactivated from base
state
-
You can reactivate an object whose status is Deactivated
from base state
; the object's status in the linear
perturbation step changes to Propagated from base
state
. The status Propagated from base
state
cannot be moved to other steps.
- Objects whose
status is
Built into base state
-
The status Built into base state
cannot be
changed directly.
For information on linear perturbation steps, see
General and Perturbation Procedures.
For information on the propagating behavior of output requests from general
and linear perturbation analysis steps, see
Propagation of output requests.
You can use the
Model Tree
to view the status of a step-dependent object, to edit the object, and to
deactivate and reactivate the object. However, you must use the step-dependent
manager to modify the history of an object by moving it right or left in the
sequence of steps. For more information, see
The Model Tree.