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From the Design Gateway
Edit menu, click Preferences.
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Expand Gateway, click Postprocessing,
and set the following options as desired:
Option | Description |
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Clip Z-Axis Values to Actual Data Range |
Remove values that are outside the data range. When creating
a three-dimensional surface from a set of data points, some Z-axis values
may extend past the actual data range. If you select this option, Isight
removes the values that are outside the data range from the graph.
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Data Fitting Method | Select the technique used
to create a three-dimensional surface from a set of data points: - Simple Fit. Generate
a surface that passes through all of the actual data points. Simple
Fit is the fastest and least complex technique. However,
it can be inaccurate in regions where no data exist, particularly on
the edges of the regions being viewed. By default, this option is selected.
- RSM Approximation. Automatically create an Response Surface Model (RSM) approximation with
quadratic polynomial order for the selected data points. Isight
creates a surface graph of this quadratic approximation. You can use
this option to smooth out the noise in the data. If the range of inputs
is large and/or the shape of the underlying data is very complicated,
significant differences can result between the underlying data points
and the displayed surface graph. This option is more complex and time-consuming
than the Simple Fit method.
- RBF Approximation. Automatically
create a Radial Basis Function (RBF) approximation for the selected data
points. Isight
creates a surface graph of this RBF approximation. You can use this option
to smooth out the noise in the data. RBF approximation is capable of
following complicated data more closely than the RSM approximation, which
reduces the potential differences between the underlying data points
and the displayed surface graph. This option is the most complex and
time-consuming and can slow down the responsiveness of the Runtime Gateway
while the graph is created.
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Enable Hardware Rendering for Bubble Graphs |
Select this option to enable OpenGL-based rendering of Bubble Graphs. Please make sure that you have a graphics card before you enable this option. |
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Click OK to save your changes and to close the
Preferences dialog box.
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