In Tosca Structure.gui,
instead of using three points with given coordinates, the origin and
the rotation angles around the three axes are used in order to define
a coordinate system. This is done using ![]() Then, the coordinates of the origin (with respect to the coordinate system specified in Reference CS field) and the three rotation angles are to be chosen. The directions of the axes of the coordinate system are constructed in the following manner:
All rotations are performed in positive (counter-clockwise) directions. the values of the angles are in degrees. ExamplesAs shown in the following figure, a Cartesian coordinate system with the name CS_14 should be defined relative to the global Cartesian coordinate system CS_0. The point of origin of the new coordinate system should have the coordinates (30, 20, 0). Then, a cylindrical coordinate system CS_15 should be defined relative to CS_14 with the origin at the point (60, 5, 0). CS_15 should be rotated 15° around Z axis: The result coordinate system CS_15 defines a cylindrical coordinate system with origin (90,25,0) with respect to the global Cartesian coordinate system CS_0. The polar axis through the new origin is rotated by 15° around the z-axis. The longitudinal axis is parallel to the original z-axis through the new origin:
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